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Dogeminer 2: Devblog 2 The Moon(s)

The Dogeminer dev blog hosts patch notes and other developer updates in the Dogeminer series.

Patch notes for 2.10a - Bug squashing

Three BIG bugs squashed! All three have been around for quite some time. Releasing these updates a bit faster, with less testing beforehand - please come complain on discord if you find new issues!

What’s new:

  • Fixed Earth UI appearing after loading a save elsewhere — the wrong theme could show up depending on your progress, this should now resolve correctly

  • Fixed a soft-lock on mobile when looting — rapidly tapping the loot button during the opening animation could permanently block all clicks, requiring a refresh

  • Fixed upgrade search stalling in late gameplay — the search could get stuck and stop finding new upgrades

    • Search Doges now smells all

What’s next:

  • Continuing to hunt down bugs and edge cases before a major engine upgrade (PixiJS 4 to 8) — if you run into anything weird, let us know!

Please report bugs in the #bug_reporting channel on Discord — or just mention it in the general chat;)

//rkn

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