1. 2.13

    Patch Notes 2.13

    Patch Notes 2.13 - New animations, UI & features

    • Improved coin & diamond animations
    • Improved UI performance & severely reduced render cost
    • New UI animations for shop, upgrades & items
    • Feature: Shibe helpers now pick up nearby dropped coins
    Read the full notes →
  2. 2.12

    Patch Notes 2.12

    Basic changelog since the PIXI.js v4 to v8 (and tween.js to GSAP) migration earlier this month: Visual Pickaxe swing: render-locked the swing rotation (tweens used to be render-locked before GSAP) Rock % overlay: restored (was invisible) — re-attached to the UI render layer Rock % overlay: re-attaches correctly after a...

  3. 2.11

    Patch Notes 2.11

    Game engine migrated to PixiJS v8, replaced the build system and more. Quicker to load, lighter to download and runs much better now. Mobile works better too. This massive engine overhaul touched nearly everything, so a few extra touches snuck in What’s new: Engine overhaul & migration PixiJS v4 ->...

  4. 2.10b

    Patch Notes 2.10b

    A handful of bug fixes — mostly crashes that could pop up in specific situations, but more importantly a fix for the DIA mission getting hard-stuck at “Mission Passed”. Also a small correction to how long holidays will appear for: Easter: Mar 31–Apr 8 Halloween: Oct 24–31 Christmas: Dec 15–31...

  5. 2.10a

    Patch Notes 2.10a

    Three BIG bugs squashed! All three have been around for quite some time. Releasing these updates a bit faster, with less testing beforehand - please come complain on discord if you find new issues! What’s new: Fixed Earth UI appearing after loading a save elsewhere — the wrong theme could...