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Dogeminer 2: Devblog 2 The Moon(s)

In the Dogeminer developer blog you might get a glimpse of what's going on behind the scenes. Or the ramblings of a madman.

Patch notes for 2.8


  • Added Easter Holiday Theme / Event
    • During April, the Easter Holiday will be active in-game
    • Brand new Easter theme, art credit LaFite
    • An Easter Egg Hunt - Find all the eggs and double their bonus! Idea and art credit DimiFW
    • A dozen or so new items, not all Easter exclusive, art credit DimiFW
    • Brand new bugs, tell us all about them!
  • Re-branded the T-Rex to Ð-Rex
  • Updated some incorrect description strings
  • Wash your hands
  • Might have made some alterations to certain variables if the date is April 1st
    • Some might have noticed an increase in certain activities
    • There will be an increase of certain activities for the duration of this holiday, although with less crime than today
  • Changed save file ending to .DOGE, previously .LZ
    • You can still upload .LZ files, it’s really just a change of filename for more wow
    • If you’re curious, I chose .LZ originally due to the name of the compression library
  • Fixed missing pew pew’s for the shotgun
    • We live in a society
  • Balance updates
    • Altered drop rates and stats to favor slightly more loot with lower stats in general
    • Pickaxe DPS is unaltered from the previous change
  • Pushed back how early you can get access to the D.I.A. mission
    • Somewhat. I’m not telling
  • Added the requested names submitted by Patrons
  • Updated a couple of supporting libraries (HowlerJS and mobile-detect.js)
  • Fixed some new-found time-travel bugs where multiple cars would appear and the buttons never show
    • There is one known bug with time-travel: If you have Fast Travel on (in settings) and do two missions where you hit SKIP, the second one most likely won’t show the buttons. A temporary fix is to press SKIP to show them :)
  • Accidentally made the shop display the absolute wrong DPS for all helpers
    • Upgrades remained unaffected
    • Should be all good now, though
    • There was another bug as well, but you had to have the Holiday Theme turned off
    • Luckily, with the aid of a friendly Shibe, we fixed it, yay us
  • There were at least two more people I was going to credit


  • I swallowed a bug
  • This is the first Easter Holiday version
    • The plan is to add more content before April is over and even more features for next year
    • Definitely more backgrounds
    • Things do not usually go as planned
    • There was going to be a big April Fools feature, but then I barely made the update in time for April, bar a few bugs to fix, which took up the rest of the time available
    • At least we have a thousand ideas for next year :D
  • Certain new parts of the phone and tablet modes remain untested
    • These parts are visual in nature and should not cause malfunction, if they are problematic at all
    • I do not advice anyone to use the phone layout without using a phone, or faking the use of a phone
    • There are probably some bugs with using different modes when on the “wrong” device (e.g. phone and desktop layout = stop right there, criminal scum!)

That is all she wrote. I think. Hope everyone enjoys the update! Stay safe out there!

Please report bugs in the #bug_reporting channel on Discord found under the “Feedback & Ideas” category, but before you do, try a refresh (F5) - your browser might have loaded the older files. Thank you <3

Patreon auth soon™

While Patreon integration is still underway, it is nearing completion. Very soon™. Credit to this achievement will go to Chipp!

To repeat, this feature is for all the wonderful Patrons of Dogeminer, so you may receive a small buff in-game, plus the ability open the Mystery Box while ads are blocked, as was suggested by you. We’ll see about other possibilities in the future too!


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Game- & webdev mainly. Scifi-, AI- & tech lover. ☕🐶🏂 Follow guarantees shenanigans.