Patch Notes 2.15
Stacked Dogebags, Buy max, Drills
A few new things and a whole lot of smol fixes in this one.
2.15 10 changes
- Feature: Dogebag stacks - dogebags and diamonds you leave on the field now stack up
- Opens all bags at once; such efficiency
- Unopened bags are now saved, no more missing out
- Max stack: 99
- Feature: Buy max - hold down a buy button for a moment to reveal the new BUY MAX button.
- Buy max buys up to 100 helpers at once
- Feature: Drill pickaxes now drill the rock (hold to mine instead)
- Drill sounds too
- Just affects 3 pickaxes right now
- Increased offline earnings BUFFED to 30% efficiency for up to 24 hours (up from 10%)
- Feature: SunDoge fusion - two Staffs of the SunDoge fuse into one legendary Ascended Staff of the SunDoge
- Record-breaking critical hits now pop 30% bigger, with a dark finish and a short recoil
- Also recording these stats to your save
- New comparison pill in pickaxe tooltips, showing the difference from your equipped pickaxe beside the click value
- New Coin Seeking Behavior: Shibes will try to move closer to coins that are out of reach
- Replaced the first-diamond popup with a short Discovered: DOGEDIAMONDS toast instead
- Much less interruption
- Fixed Non-Earth Shibe Landing Zones: Moon Shibes, Party Shibes, Super Shibes and Robo Shibes now initially target the same area as Mining Shibes
- Note: Helpers will prioritize their friends over assigned landing zones
Performance & fixes 16 changes
- Improved performance on crowded helper fields (less animation work per helper), plus a cheaper rock shadow (desktop)
- Helpers keep their formation when you load the game or travel, instead of getting bumped apart (loading and travel are also faster with lots of helpers)
- Faster Canvas rendering (the fallback after WebGPU and WebGL): fully hidden helpers are skipped and draws snap to whole pixels
- Fixed memory leaks in closed popups (stories, Mystery Box) and in the location & timeline labels
- Fixed coin & DPS counters sometimes freezing on the Canvas renderer
- Fixed clipped letter tops in story & mission popup text
- Fixed popups getting cut off at both sides on very small phones
- Fixed part of the screen ignoring clicks on very wide windows
- Fixed the bonus coin unlock popups showing the wrong boost and duration; they now match the coins
- The coins themselves: Moon +60% / 60s, Mars +70% / 75s, Jupiter +90% / 90s, Titan +110% / 105s, and the best one +150% / 120s
- Fixed random chatter piling up while the tab was hidden
- Fixed the moon launch video’s volume and pause buttons not responding to touch (phone/tablet)
- Fixed tapping with two fingers at once sometimes counting as a swipe (phone/tablet)
- Fixed keys reaching the game behind the patch notes
- Fixed a rare case where Reset Game could be undone before the page reloaded
- Fixed a press that started on the rock turning into a swipe
- Fixed a helper’s ĐPS tooltip that could open mid tab switch and get stuck
Landing page & sidebar 3 changes
- New START button changes to CONTINUE if a save is detected
- Improved landing page save upload, which now rejects a file that isn’t a proper save instead of just overwriting
- Cleaned up the game sidebar (desktop) a bit