Patch Notes 2.15

Stacked Dogebags, Buy max, Drills

A few new things and a whole lot of smol fixes in this one.

2.15 10 changes

  • Feature: Dogebag stacks - dogebags and diamonds you leave on the field now stack up
    • Opens all bags at once; such efficiency
    • Unopened bags are now saved, no more missing out
    • Max stack: 99
  • Feature: Buy max - hold down a buy button for a moment to reveal the new BUY MAX button.
    • Buy max buys up to 100 helpers at once
  • Feature: Drill pickaxes now drill the rock (hold to mine instead)
    • Drill sounds too
    • Just affects 3 pickaxes right now
  • Increased offline earnings BUFFED to 30% efficiency for up to 24 hours (up from 10%)
  • Feature: SunDoge fusion - two Staffs of the SunDoge fuse into one legendary Ascended Staff of the SunDoge
  • Record-breaking critical hits now pop 30% bigger, with a dark finish and a short recoil
    • Also recording these stats to your save
  • New comparison pill in pickaxe tooltips, showing the difference from your equipped pickaxe beside the click value
  • New Coin Seeking Behavior: Shibes will try to move closer to coins that are out of reach
  • Replaced the first-diamond popup with a short Discovered: DOGEDIAMONDS toast instead
    • Much less interruption
  • Fixed Non-Earth Shibe Landing Zones: Moon Shibes, Party Shibes, Super Shibes and Robo Shibes now initially target the same area as Mining Shibes
    • Note: Helpers will prioritize their friends over assigned landing zones

Performance & fixes 16 changes

  • Improved performance on crowded helper fields (less animation work per helper), plus a cheaper rock shadow (desktop)
  • Helpers keep their formation when you load the game or travel, instead of getting bumped apart (loading and travel are also faster with lots of helpers)
  • Faster Canvas rendering (the fallback after WebGPU and WebGL): fully hidden helpers are skipped and draws snap to whole pixels
  • Fixed memory leaks in closed popups (stories, Mystery Box) and in the location & timeline labels
  • Fixed coin & DPS counters sometimes freezing on the Canvas renderer
  • Fixed clipped letter tops in story & mission popup text
  • Fixed popups getting cut off at both sides on very small phones
  • Fixed part of the screen ignoring clicks on very wide windows
  • Fixed the bonus coin unlock popups showing the wrong boost and duration; they now match the coins
    • The coins themselves: Moon +60% / 60s, Mars +70% / 75s, Jupiter +90% / 90s, Titan +110% / 105s, and the best one +150% / 120s
  • Fixed random chatter piling up while the tab was hidden
  • Fixed the moon launch video’s volume and pause buttons not responding to touch (phone/tablet)
  • Fixed tapping with two fingers at once sometimes counting as a swipe (phone/tablet)
  • Fixed keys reaching the game behind the patch notes
  • Fixed a rare case where Reset Game could be undone before the page reloaded
  • Fixed a press that started on the rock turning into a swipe
  • Fixed a helper’s ĐPS tooltip that could open mid tab switch and get stuck

Landing page & sidebar 3 changes

  • New START button changes to CONTINUE if a save is detected
  • Improved landing page save upload, which now rejects a file that isn’t a proper save instead of just overwriting
  • Cleaned up the game sidebar (desktop) a bit

As always, come complain/chat on Discord /Reddit